Working with the plane, invading forbidden spaces

Working with the plane, invading forbidden spaces

Barbadás

 

Changing the village through protagonist participation

invading forbidden spaces

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case, the village is worked on, like its habitat, its game board to be discovered. Understanding its structure, conformation, morphology, its voids and its fillings, its history, its traditions, and its symbolic and immaterial issues is essential to be able to reflect on how they move from one site to another, the routes, the points important where the lives of the girls, boys and teenagers of the community develop.

“But the line hides among its other properties, and ultimately, the deeply hidden desire to procreate a plane, thus becoming a denser entity, more closed. […] When the line dies, at what point does the plane emerge? […] By basic plan is understood the material surface called to receive the content of the work. […] The schematic basic plane is limited by 2 horizontal and 2 vertical lines, and thus acquires, in relation to the environment that surrounds it, an independent entity.”

Kandinsky

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with the PLANE, experimenting with textures

Working with the PLANE, experimenting with textures

Barbadás

 

Changing the village through protagonist participation

experimenting with textures

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces

In this case, you work with the space, being the body that travels and plays in the spaces with all the senses deployed, through the experimentation of light, texture, colour, sound… transforming public spaces into common ones.

“But the line hides among its other properties, and ultimately, the deeply hidden desire to procreate a plane, thus becoming a denser entity, more closed. […] When the line dies, at what point does the plane emerge? […] By basic plan is understood the material surface called to receive the content of the work. […] The schematic basic plane is limited by 2 horizontal and 2 vertical lines, and thus acquires, in relation to the environment that surrounds it, an independent entity.”

Kandinsky

Color your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

What is your village like? What elements would you highlight?

What is your village like? What elements would you highlight?

BARBADÁS 

changing the village through protagonist participation

What is your village like? Which elements would you highlight?

“A good urban acupuncture would be one that enables everyone to know their city. How many people, in reality, truly know their own city? It’s hard to respect what you don’t know. But how can you respect your city if you don’t understand it? Draw your city. […] But how can you improve your city if you don’t even know it well? What do you do for it, if you’re not even able to draw it? That’s the crux of the matter.”

Jaime Lerner

Work begins with PERCEPTION. How do the future inhabitants of the place perceive their village or city? To explore this, participants are invited to use simple drawings to show us which elements they consider fundamental or particularly interesting in their village or city. In this way, we can understand their individual views of the place they live in and begin to build a collective vision shared by all participants.

    COLOUR YOUR VILLAGE

    The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

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    Proxecto financiado pola Deputación da Coruña

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