Working with Galician Literature, Rosalía de Castro

Working with Galician Literature, Rosalía de Castro

TOURO

CHANGING THE VILLAGE THROUGH PROTAGONIST PARTICIPATION

Working with Galician Literature, Rosalía de Castro

In a place lacking strong identity references (where the main element of collective memory was a disused nightclub), the project begins with a latent infrastructure: the town’s street map, whose names pay tribute to authors of Galician literature. Based on this cultural cartography, A Vila do Mañá turns words into infrastructure and literature into a tool for urban activation.

The figures of children and teenagers themselves (their silhouettes, bodies, and gestures) become the visual protagonists of the urban space. The aim is not to represent them, but to allow them to inscribe themselves into the landscape with their scale, their language, and their living presence. Their image occupies façades, walls, and partitions, intervening in the rural environment with their collective identity and symbolic power.

Cando penso que te fuches
negra sombra que me asombras,
ó pe dos meus cabezales
tornas facéndome mofa.

Cando maxino que es ida
no mesmo sol te me amostras
i eres a estrela que brila
i eres o vento que zoa.

Si cantan, es ti que cantas
si choran, es ti que choras
i es o marmurio do río
i es a noite, i es a aurora.

En todo estás e ti es todo
pra min i en min mesma moras,
nin me abandonarás nunca,
sombra que sempre me asombras.

Rosalía de Castro

COLOUR YOUR VILLAGE

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Working with Galician Literature, Ramón Cabanillas

Working with Galician Literature, Ramón Cabanillas

TOURO

CHANGING THE VILLAGE THROUGH PROTAGONIST PARTICIPATION

Working with Galician Literature, Ramón Cabanillas

In a place lacking strong identity references (where the main element of collective memory was a disused nightclub), the project begins with a latent infrastructure: the town’s street map, whose names pay tribute to authors of Galician literature. Based on this cultural cartography, A Vila do Mañá turns words into infrastructure and literature into a tool for urban activation.

The figures of children and teenagers themselves (their silhouettes, bodies, and gestures) become the visual protagonists of the urban space. The aim is not to represent them, but to allow them to inscribe themselves into the landscape with their scale, their language, and their living presence. Their image occupies façades, walls, and partitions, intervening in the rural environment with their collective identity and symbolic power.

– ¿Tí en qué pensas, alma miña?
¿Alma tola, ti onde vas?

– ¡Meu corpiño, vou lonxe!
¡Onde sempre! ¡Vou alá!
Vou ver si verdexa o liño,
si ten gomos o parral,
si afollaron as pereiras,
si a fror dos laranxos cai.

Vou ver como creba o río
nas areas seus cristás,
si hai botóns roxos no trebo
e pendóns no milleiral
e si pintan as cereixas
e si callan as mazáns.

Vou ver si atopo receda
nos mallóns do salgueiral
e a cachear as silveiras,
anque me firan as mans,
buscando negras amorias
e niños de paspallás.

Quero ouír o barulleiro
ruxe-ruxe do pinal,
mollar os pés nos regueiros,
sentarme á veira do lar,
a estumballarme na erba
miuda do castañal
e andar a rolos entre ela
bicando o nativo chan.

Quero ouír cantar o cuco,
sentir o oubeo dos cans
e escoitar na lonxanía
aturuxos e alalás,
ó erguerse a lúa de prata
sobre a esmeralda do mar.

Quero rubir ós penedos,
canta que te cantarás,
cando o sol morno da tarde
doura os verdores do val,
e baixar, ó vir a noite,
camiño do meu fogar,
cando tocan as oracións
melancólicas campás…

¡Vou a ver os meus amores
que por min chamando están!
¡Vou a darlle un bico á lousa
onde dorme miña nai!
¡Vaite, almiña tola, vaite!
¡Ai, quén poidera voar!

Ramón Cabanillas

COLOUR YOUR VILLAGE

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Working with Galician Literature, Castelao

Working with Galician Literature, Castelao

TOURO

CHANGING THE VILLAGE THROUGH PROTAGONIST PARTICIPATION

Working with Galician Literature, Castelao

In a place lacking strong identity references (where the main element of collective memory was a disused nightclub), the project begins with a latent infrastructure: the town’s street map, whose names pay tribute to authors of Galician literature. Based on this cultural cartography, A Vila do Mañá turns words into infrastructure and literature into a tool for urban activation.

The figures of children and teenagers themselves (their silhouettes, bodies, and gestures) become the visual protagonists of the urban space. The aim is not to represent them, but to allow them to inscribe themselves into the landscape with their scale, their language, and their living presence. Their image occupies façades, walls, and partitions, intervening in the rural environment with their collective identity and symbolic power.

O que sinto eu é que algún que maltratou a miña nai morra denantes de que eu chegue a home.

Castelao

COLOUR YOUR VILLAGE

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

What is your village like? What elements would you highlight?

What is your village like? What elements would you highlight?

As Pontes

changing the village through protagonist participation

What is your village like? Which elements would you highlight?

“A good urban acupuncture would be one that enables everyone to know their city. How many people, in reality, truly know their own city? It’s hard to respect what you don’t know. But how can you respect your city if you don’t understand it? Draw your city. […] But how can you improve your city if you don’t even know it well? What do you do for it, if you’re not even able to draw it? That’s the crux of the matter.”

Jaime Lerner

 

Work begins with PERCEPTION. How do the future inhabitants of the place perceive their village or city? To explore this, participants are invited to use simple drawings to show us which elements they consider fundamental or particularly interesting in their village or city. In this way, we can understand their individual views of the place they live in and begin to build a collective vision shared by all participants.

Colour your village

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Transforming the urban landscape

Transforming the urban landscape

BARBADÁS

 

Changing the village through protagonist participation

working with the plan

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case we work with sustainability, reflecting on the way in which we relate to the planet and making girls, boys, and teenagers aware that what is sustainable consists of a balance between what allows us to develop our lives and what does not compromise the survival of future generations. And so, realizing that we only have one planet with limited resources that must be taken care of.

We work with natural elements as a necessary tool, it is about the interaction between the built landscape and the more natural landscape, as well as the intermediate territories. To understand how people build the landscape and how the landscape also builds us.

With all this, we create a colourful mural on geotextile colours, in which earth, water and bombs are introduced and which is gradually complemented by the green pole of the plants that have been born, prepared by the artists themselves.

 

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with THREE-DIMENSIONAL ELEMENTS

Working with THREE-DIMENSIONAL ELEMENTS

BARBADÁS

changing the village through protagonist participation 

Working with three-dimensional elements

“The opportunity for the child to discover his or her own movement is part of the city itself; the city is also a play space. The child uses all the elements of the city, all the built objects, all the surfaces he or she can climb or climb on. Children know how to play with these things very well, even if they are not allowed to.”
Aldo van Eyck

‘A Vila do Maña’ works with three-dimensional elements, based on Froebel’s “third gift”.
In architecture we have Froebel as a reference, through Frank Lloyd Wrigth who was educated with this method. It is a system based on the creativity and intuition of the child through direct experience, play and nature. It creates a pedagogical resource based on ‘gifts’ and ‘occupations’. The ‘gifts’ are pedagogical materials that do not change, but are transformed; the ‘occupations’ are activities in which children play by transforming the objects they manipulate. The ‘gifts’ are precursors of today’s building blocks.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Working with the LINE

Working with the LINE

BARBADÁS

changing the village through protagonist participation

WORKING WITH THE LINE

“To inhabit, for the individual or for the group, is to appropriate something. To appropriate is not to own, but to make it one’s own work, to mould it, to shape it, to put one’s own stamp on it. To inhabit is to appropriate a space […] By this term [appropriation] we do not mean ownership; instead, it is something entirely different; it is the process by which an individual or group appropriates, transforms into their property, something external.”
Henri Lefebvre

‘A Vila do Mañá’ emerges from the right to the city, as defended by Henri Lefebvre, so that the people who live in it have the right to enjoy it, to transform it and to reflect their way of understanding life in the community. From this point of view, how can we not include the right of children and adolescents to their city? For this reason, public space is considered a common space for learning and collective construction in which children and adolescents must also have a place.

COLOUR YOUR VILLAGE

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Transforming the PERCEPTION working with THE PLAN

Transforming the PERCEPTION working with THE PLAN

BARBADÁS

 

Changing the village through protagonist participation

WORKING WITH THE PLANE

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case it works with perception, that of the body itself and the environment that surrounds them. Understanding how they perceive their town, we try to provoke in girls, boys, and teenagers a new vision of everyday spaces, seeking to break with the familiar and so that they can see the same places with different eyes.

“The purpose of art is to impart the sensation of things as they are perceived and not as they are known (or conceived). The art technique of “strange” objects, of making the forms difficult, of increasing the difficulty and magnitude of perception is not aesthetic as an end and must be prolonged. Art is a way of experiencing the artistic quality or essence of an object; the object is not the important thing.”

Viktor Shklovsky

ColoUR YOUR village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Changing PERCEPTION working with the PLANE

Changing PERCEPTION working with the PLANE

ARZÚA

 

Changing the village through protagonist participation

WORKING WITH THE PLANE

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

Neste caso trabállase coa percepción, ca do propio corpo e da contorna que os rodea. Entendendo como perciben a súa vila, tratamos de provocar nas nenas, nenos e adolescentes unha nova visión dos espazos cotiás, buscando romper co coñecido e que poidan ver os mesmos lugares con outros ollos.

“O propósito da arte é o de impartir a sensación das cousas como son percibidas e non como son sabidas (ou concebidas). A técnica da arte “estrañar” aos obxectos, de facer difíciles as formas, de incrementar a dificultade e magnitude da percepción non é estético como un fin en si mesmo e debe ser prolongado. A arte é unha maneira de experimentar a calidade ou esencia artística dun obxecto; o obxecto non é o importante.”

Viktor Shklovski

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with the LINE

Working with the LINE

ARZÚA

 changing the village through protagonist participation

WORKING WITH THE LINE

“To inhabit, for the individual or for the group, is to appropriate something. To appropriate is not to own, but to make it one’s own work, to mould it, to shape it, to put one’s own stamp on it. To inhabit is to appropriate a space […] By this term [appropriation] we do not mean ownership; instead, it is something entirely different; it is the process by which an individual or group appropriates, transforms into their property, something external.”
Henri Lefebvre

‘A Vila do Mañá’ emerges from the right to the city, as defended by Henri Lefebvre, so that the people who live in it have the right to enjoy it, to transform it and to reflect their way of understanding life in the community. From this point of view, how can we not include the right of children and adolescents to their city? For this reason, public space is considered a common space for learning and collective construction in which children and adolescents must also have a place.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

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Proxecto financiado por:

Proxecto financiado pola Deputación da Coruña

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