Working with the LINE

Working with the LINE

Arteixo

changing the village through protagonist participation

working with the line

“To inhabit, for the individual or for the group, is to appropriate something. To appropriate is not to own, but to make it one’s own work, to mould it, to shape it, to put one’s own stamp on it. To inhabit is to appropriate a space […] By this term [appropriation] we do not mean ownership; instead, it is something entirely different; it is the process by which an individual or group appropriates, transforms into their property, something external.”
Henri Lefebvre

‘A Vila do Mañá’ emerges from the right to the city, as defended by Henri Lefebvre, so that the people who live in it have the right to enjoy it, to transform it and to reflect their way of understanding life in the community. From this point of view, how can we not include the right of children and adolescents to their city? For this reason, public space is considered a common space for learning and collective construction in which children and adolescents must also have a place.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with the PLANE, exploring textures

Working with the PLANE, exploring textures

Arteixo

 

Transforming the Village Through Protagonist Participation

exploring textures

In this case, you work with the plan as a necessary tool, with it you modify your spaces, containing your works in them and appropriating the space of the town through the transformations themselves.

The horizontal plane is worked, experimented, and played with. We believe that soil is a key element in our cities. It is not the same to live on asphalt as on grass, so we can analyze the experience lived in the Main Square in Madrid, which on the fourth centenary of its creation, SPY covers the center of the square with a seventy-feet circle of artificial turf. During the two days of the intervention, people rediscovered new uses for the centenary square, the space changes and so do the uses: they sit, lie down, play or take off their shoes…

ColoUr your village

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Transforming the village working with the VERTICAL PLANE

Transforming the village working with the VERTICAL PLANE

Arteixo

 

Transforming the Village Through Protagonist Participation

WORKING WITH NATURAL ELEMENTS

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case we work with sustainability, reflecting on the way in which we relate to the planet and making girls, boys, and teenagers aware that what is sustainable consists of a balance between what allows us to develop our lives and what does not compromise the survival of future generations. And so, realizing that we only have one planet with limited resources that must be taken care of.

To raise consciousness about the inclusion of green in the city, girls, boys, and teenagers are proposed to create these bombs, which are made up of a part of clay, natural fertilizer, and a mixture of complementary seeds, in this case the so-called Aztec mixture was used or pre-Columbian (beans, corn, pumpkin…), developed by the Japanese Masanobu Fukuoka.

With all this, a colourful mural is created thanks to the coloured geotextile envelopes, in which earth, water and the pumps are introduced, and which will gradually be complemented by the green of the plants born, prepared by themselves.

 

COLOUR YOUR village

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Working with THREE-DIMENSIONAL ELEMENTS

Working with THREE-DIMENSIONAL ELEMENTS

Arteixo

changing the village through protagonist participation 

Working with three-dimensional elements

“The opportunity for the child to discover his or her own movement is part of the city itself; the city is also a play space. The child uses all the elements of the city, all the built objects, all the surfaces he or she can climb or climb on. Children know how to play with these things very well, even if they are not allowed to.”
Aldo van Eyck

‘A Vila do Maña’ works with three-dimensional elements, based on Froebel’s “third gift”.
In architecture we have Froebel as a reference, through Frank Lloyd Wrigth who was educated with this method. It is a system based on the creativity and intuition of the child through direct experience, play and nature. It creates a pedagogical resource based on ‘gifts’ and ‘occupations’. The ‘gifts’ are pedagogical materials that do not change, but are transformed; the ‘occupations’ are activities in which children play by transforming the objects they manipulate. The ‘gifts’ are precursors of today’s building blocks.

colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

reCOGNIZING Arteixo

reCOGNIZING Arteixo

Arteixo

changing the village through protagonist participation

ReCOGNIZING Arteixo

“A good urban acupuncture would be one that enables everyone to know their city. How many people, in reality, truly know their own city? It’s hard to respect what you don’t know. But how can you respect your city if you don’t understand it? Draw your city. […] But how can you improve your city if you don’t even know it well? What do you do for it, if you’re not even able to draw it? That’s the crux of the matter.”

Jaime Lerner

To understand how the inhabitants, both current and future, perceive their town, we will use the following strategy: we set off ‘adrift’ with a large golden frame, so that during our wandering, we frame those urban elements that are important to them (an experience based on the work of O’Grady). Who have been the protagonists of this ‘A Vila do Mañá’ experience? On this occasion, during their wandering, they have reDISCOVERED places in their town, perhaps forgotten ones.
With ‘A Vila do Mañá’, the city in which they live is not an abstract idea, nor a series of small partial images; it begins to be understood as a much more complex and expansive environment, bringing us closer to the notion of habitat: the space that transcends its physical location in a territory where we fulfil our needs, establishing relationships with others and with the environment, both natural and built; involving processes in which it transforms, but in which we are also transformed.

Colour your village

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

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Proxecto financiado pola Deputación da Coruña

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