Transforming the village by working with the NATURAL ELEMENTS

Transforming the village by working with the NATURAL ELEMENTS

barbadás

 

Changing the village through protagonist participation

working with natural elements

The objective of ‘A Vila da Mañá’ is to change the model of the vila or city, we believe that another may be possible. This is achieved through the leading participation of girls, boys and adolescents of the place that, working with fundamental concepts through tactical urbanism actions, become active citizens capable of transforming their spaces.

In this case we work with sustainability, reflecting on the way in which we relate to the planet and making girls, boys and teenagers aware that what is sustainable consists of a balance between what allows us to develop our lives and what does not compromise the survival of future generations . And so, realizing that we only have one planet with limited resources that must be taken care of.

To raise awareness about the inclusion of green in the city, girls, boys and teenagers are proposed to create these bombs, which are made up of a part of clay, natural fertilizer, and a mixture of complementary seeds, in this case the so-called Aztec or pre-Columbian mixture was used (beans, corn, pumpkin…), developed by the Japanese Masanobu Fukuoka.

With all this, a colorful space is created given by the colored sticks, in which soil, water and the pumps are introduced and which will gradually be complemented by the green of the plants born, prepared by themselves.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with the PERCEPTION

Working with the PERCEPTION

As Pontes

 

Changing the village through protagonist participation

Working with the plane

The aim of ‘A Vila da Maña’ is to change the model of town or city, we believe that another may be possible. This is achieved through the leading participation of local girls, boys and teenagers who, working with the fundamental concepts through tactical urbanism actions, become active citizens capable of transforming their spaces.

In this case it works with perception, that of the body itself and the environment that surrounds them. Understanding how they perceive their town, we try to provoke in girls, boys and teenagers a new vision of everyday spaces, seeking to break with the familiar and so that they can see the same places with different eyes.

“The purpose of art is to impart the sensation of things as they are perceived and not as they are known (or conceived). The art technique of “strange” objects, of making the forms difficult, of increasing the difficulty and magnitude of perception is not aesthetic as an end in itself and must be prolonged. Art is a way of experiencing the artistic quality or essence of an object; the object is not the important thing.”

Viktor Shklovski

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Transforming the urban landscape

Transforming the urban landscape

BARBADÁS

 

Changing the village through protagonist participation

working with the plan

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case we work with sustainability, reflecting on the way in which we relate to the planet and making girls, boys, and teenagers aware that what is sustainable consists of a balance between what allows us to develop our lives and what does not compromise the survival of future generations. And so, realizing that we only have one planet with limited resources that must be taken care of.

We work with natural elements as a necessary tool, it is about the interaction between the built landscape and the more natural landscape, as well as the intermediate territories. To understand how people build the landscape and how the landscape also builds us.

With all this, we create a colourful mural on geotextile colours, in which earth, water and bombs are introduced and which is gradually complemented by the green pole of the plants that have been born, prepared by the artists themselves.

 

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Transforming the village by working with the NATURAL ELEMENTS

Transforming the village by working with the NATURAL ELEMENTS

barbadás

 

Changing the village through protagonist participation

working with natural elements

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case we work with sustainability, reflecting on the way in which we relate to the planet and making girls, boys, and teenagers aware that what is sustainable consists of a balance between what allows us to develop our lives and what does not compromise the survival of future generations. And so, realizing that we only have one planet with limited resources that must be taken care of.

To raise awareness about the inclusion of green in the city, girls, boys, and teenagers are proposed to create these bombs, which are made up of a part of clay, natural fertilizer, and a mixture of complementary seeds, in this case the so-called Aztec or pre-Columbian mixture was used (beans, corn, pumpkin…), developed by the Japanese Masanobu Fukuoka.

With all this, a colourful mural is created thanks to the coloured geotextile envelopes, in which earth, water and the pumps are introduced, and which will gradually be complemented by the green of the plants born, prepared by themselves.

color your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with THREE-DIMENSIONAL ELEMENTS

Working with THREE-DIMENSIONAL ELEMENTS

BARBADÁS

changing the village through protagonist participation 

Working with three-dimensional elements

“The opportunity for the child to discover his or her own movement is part of the city itself; the city is also a play space. The child uses all the elements of the city, all the built objects, all the surfaces he or she can climb or climb on. Children know how to play with these things very well, even if they are not allowed to.”
Aldo van Eyck

‘A Vila do Maña’ works with three-dimensional elements, based on Froebel’s “third gift”.
In architecture we have Froebel as a reference, through Frank Lloyd Wrigth who was educated with this method. It is a system based on the creativity and intuition of the child through direct experience, play and nature. It creates a pedagogical resource based on ‘gifts’ and ‘occupations’. The ‘gifts’ are pedagogical materials that do not change, but are transformed; the ‘occupations’ are activities in which children play by transforming the objects they manipulate. The ‘gifts’ are precursors of today’s building blocks.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Working with the LINE

Working with the LINE

BARBADÁS

changing the village through protagonist participation

WORKING WITH THE LINE

“To inhabit, for the individual or for the group, is to appropriate something. To appropriate is not to own, but to make it one’s own work, to mould it, to shape it, to put one’s own stamp on it. To inhabit is to appropriate a space […] By this term [appropriation] we do not mean ownership; instead, it is something entirely different; it is the process by which an individual or group appropriates, transforms into their property, something external.”
Henri Lefebvre

‘A Vila do Mañá’ emerges from the right to the city, as defended by Henri Lefebvre, so that the people who live in it have the right to enjoy it, to transform it and to reflect their way of understanding life in the community. From this point of view, how can we not include the right of children and adolescents to their city? For this reason, public space is considered a common space for learning and collective construction in which children and adolescents must also have a place.

COLOUR YOUR VILLAGE

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Transforming the PERCEPTION working with THE PLAN

Transforming the PERCEPTION working with THE PLAN

BARBADÁS

 

Changing the village through protagonist participation

WORKING WITH THE PLANE

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case it works with perception, that of the body itself and the environment that surrounds them. Understanding how they perceive their town, we try to provoke in girls, boys, and teenagers a new vision of everyday spaces, seeking to break with the familiar and so that they can see the same places with different eyes.

“The purpose of art is to impart the sensation of things as they are perceived and not as they are known (or conceived). The art technique of “strange” objects, of making the forms difficult, of increasing the difficulty and magnitude of perception is not aesthetic as an end and must be prolonged. Art is a way of experiencing the artistic quality or essence of an object; the object is not the important thing.”

Viktor Shklovsky

ColoUR YOUR village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with the plane, invading forbidden spaces

Working with the plane, invading forbidden spaces

Barbadás

 

Changing the village through protagonist participation

invading forbidden spaces

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces.

In this case, the village is worked on, like its habitat, its game board to be discovered. Understanding its structure, conformation, morphology, its voids and its fillings, its history, its traditions, and its symbolic and immaterial issues is essential to be able to reflect on how they move from one site to another, the routes, the points important where the lives of the girls, boys and teenagers of the community develop.

“But the line hides among its other properties, and ultimately, the deeply hidden desire to procreate a plane, thus becoming a denser entity, more closed. […] When the line dies, at what point does the plane emerge? […] By basic plan is understood the material surface called to receive the content of the work. […] The schematic basic plane is limited by 2 horizontal and 2 vertical lines, and thus acquires, in relation to the environment that surrounds it, an independent entity.”

Kandinsky

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with the PLANE, experimenting with textures

Working with the PLANE, experimenting with textures

Barbadás

 

Changing the village through protagonist participation

experimenting with textures

The aim of ‘A Vila da Mañá’ is to change the model of town or city, we believe that another one can be possible. This is achieved through the protagonist participation of local children and adolescents who, by working with fundamental concepts through tactical urban planning actions, become active citizens capable of transforming their spaces

In this case, you work with the space, being the body that travels and plays in the spaces with all the senses deployed, through the experimentation of light, texture, colour, sound… transforming public spaces into common ones.

“But the line hides among its other properties, and ultimately, the deeply hidden desire to procreate a plane, thus becoming a denser entity, more closed. […] When the line dies, at what point does the plane emerge? […] By basic plan is understood the material surface called to receive the content of the work. […] The schematic basic plane is limited by 2 horizontal and 2 vertical lines, and thus acquires, in relation to the environment that surrounds it, an independent entity.”

Kandinsky

Color your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

What is your village like? What elements would you highlight?

What is your village like? What elements would you highlight?

BARBADÁS 

changing the village through protagonist participation

What is your village like? Which elements would you highlight?

“A good urban acupuncture would be one that enables everyone to know their city. How many people, in reality, truly know their own city? It’s hard to respect what you don’t know. But how can you respect your city if you don’t understand it? Draw your city. […] But how can you improve your city if you don’t even know it well? What do you do for it, if you’re not even able to draw it? That’s the crux of the matter.”

Jaime Lerner

Work begins with PERCEPTION. How do the future inhabitants of the place perceive their village or city? To explore this, participants are invited to use simple drawings to show us which elements they consider fundamental or particularly interesting in their village or city. In this way, we can understand their individual views of the place they live in and begin to build a collective vision shared by all participants.

    COLOUR YOUR VILLAGE

    The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

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    Proxecto financiado pola Deputación da Coruña

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