Working with the PERCEPTION

Working with the PERCEPTION

As Pontes

 

Changing the village through protagonist participation

Working with the plane

The aim of ‘A Vila da Maña’ is to change the model of town or city, we believe that another may be possible. This is achieved through the leading participation of local girls, boys and teenagers who, working with the fundamental concepts through tactical urbanism actions, become active citizens capable of transforming their spaces.

In this case it works with perception, that of the body itself and the environment that surrounds them. Understanding how they perceive their town, we try to provoke in girls, boys and teenagers a new vision of everyday spaces, seeking to break with the familiar and so that they can see the same places with different eyes.

“The purpose of art is to impart the sensation of things as they are perceived and not as they are known (or conceived). The art technique of “strange” objects, of making the forms difficult, of increasing the difficulty and magnitude of perception is not aesthetic as an end in itself and must be prolonged. Art is a way of experiencing the artistic quality or essence of an object; the object is not the important thing.”

Viktor Shklovski

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Protagonist participation and tactical urbanism

Protagonist participation and tactical urbanism

Curtis

 

Changing the village through protagonist participation

protagonist participation and tactical urbanism

The right of children and adolescents to PARTICIPATE in the CONSTRUCTION of their TOWN or CITY as part of an ACTIVE CITIZENSHIP, in such a way that they are participants and executors of the changes in their surroundings.

For this protagonist to exist, CHILDREN and ADOLESCENTS must reflect on their surroundings (the space in which they develop their lives), their context and propose solutions for change become aware of what it means to be a legal entitlement and the importance that their participation can have as a driving force for change in the rest of society.

Color YOUR village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Transforming the urban landscape

Transforming the urban landscape

Curtis 

 

Changing the village through protagonist participation

working with natural elements

The aim of ‘A Vila da Maña’ is to change the model of town or city, we believe that another may be possible. This is achieved through the leading participation of local girls, boys and teenagers who, working with the fundamental concepts through tactical urbanism actions, become active citizens capable of transforming their spaces.

In this case, the landscape is worked on, looking for the interaction between the built, the more natural and the intermediate territories. Understanding how people build and modify the landscape and how we inhabit it and it builds us and our identity.

With all this, a colorful mural is created thanks to the colored geotextile envelopes, into which soil, water and the seed bombs are introduced and which will gradually be complemented by the green of the plants born, prepared by themselves.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Tactical urban planning for traffic calming

Tactical urban planning for traffic calming

teixeirO

 

Transforming the Village Through Protagonist Participation

Tactical Urbanism for Traffic Calming

 

“streets   /   Girls and boys, in their mute solitudes   /   they cross the streets of bitter cities   /   Vertiginous rhythms modulate his walk   /   There are no rest stops, there is no time   /   There is no time to recover, and look and feel   /   to observe, to learn   /   to want Inhospitable urban spaces, of senseless wars   /   forgotten values and excessive ambitions   /   they mislead their people   /   And between broken memories, foul-smelling containers   /   traffic lights, cars, vomit and urine   /   children’s tears also wet the streets”

Adriana Bisquert

It is a simple and powerful formula of URBAN TRANSFORMATION, followed by VILAS and CITIES in the whole world, which allows to change spaces through actions with ephemeral and economic elements.

In this way, it is possible to TRANSFORM mere SPACES of transit or parking into ZONES of LIFE and social interaction, creating meeting places for the community and above all designed by and for children and adolescents, where they are the protagonists. 

Color YOUR VILLAGE

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Protagonist participation and tactical urbanism

Protagonist participation and tactical urbanism

teixeiro

 

Changing the village through protagonist participation

protagonist participation and tactical urbanism

The right of children and adolescents to PARTICIPATE in the CONSTRUCTION of their TOWN or CITY as part of an ACTIVE CITIZENSHIP, in such a way that they are participants and executors of the changes in their surroundings.

For this protagonist to exist, CHILDREN and ADOLESCENTS must reflect on their surroundings (the space in which they develop their lives), their context and propose solutions for change become aware of what it means to be a legal entitlement and the importance that their participation can have as a driving force for change in the rest of society.

Color YOUR village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Protagonist participation in Galician literature

Protagonist participation in Galician literature

teixeiro

CHANGING THE VILLAGE THROUGH PROTAGONIST PARTICIPATION

Protagonist participation with the work of Ánxeles Penas

The figures of children and teenagers themselves (their silhouettes, bodies, and gestures) become the visual protagonists of the urban space. The aim is not to represent them, but to allow them to inscribe themselves into the landscape with their scale, their language, and their living presence. Their image occupies façades, walls, and partitions, intervening in the urban environment with their collective identity and symbolic power

And I tell you:

If I had the path to reach Prometeo

the shadow that gives nightmares to you little girls would basoiraria,

the night woven with the threads of fear

that at some time you have been argalas

-I don’t know when-,

gods of darkness,

shadow of the astonished mothers who stop if they know

 

Well, it’s time to take out the reapers of life

so that golden wheat is born,

corn that sparkles in the sun, burning vintage

 

Well, it’s time to empty the Moorish well,

to remove the mourning from the waters

It’s already time for the fight with the langran Leviathan

that fills the earth making it an anthill of terrors

 

It’s about time

 

And I ask poetry for meaning,

but poetry is like the beggar lying on the sidewalk:

a demand in desolation,

a hand reaching out into the cold afternoon

and that it remains, full of space, in the gray sunset

 

She is this white silence of the paper

with all the questions,

this clarity waiting,

this snowfall rests

that one wanted to sow creative words, verses lit like suns in season

 

to give birth, you don’t know which fields of meaning,

what rows of thoughts that sing of innocence

 

Thus, I thresh the letters like corn

in the joy of the riddles I found when I was born

And I shuffle the alphabets as one does with luck,

because the meaning is beyond the words

and the tired gesture of the scribes,

apart from my trade of rummaging

 

Ánxeles Penas

COLOUR YOUR VILLAGE

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

ReCOGNIZING Teixeiro

ReCOGNIZING Teixeiro

Teixeiro

changing the village through protagonist participation

ReCOGNIZING

“A good urban acupuncture would be one that enables everyone to know their city. How many people, in reality, truly know their own city? It’s hard to respect what you don’t know. But how can you respect your city if you don’t understand it? Draw your city. […] But how can you improve your city if you don’t even know it well? What do you do for it, if you’re not even able to draw it? That’s the crux of the matter.”

Jaime Lerner

To understand how the inhabitants, both current and future, perceive their town, we will use the following strategy: we set off ‘adrift’ with a large golden frame, so that during our wandering, we frame those urban elements that are important to them (an experience based on the work of O’Grady). Who have been the protagonists of this ‘A Vila do Mañá’ experience? On this occasion, during their wandering, they have reDISCOVERED places in their town, perhaps forgotten ones.

With ‘A Vila do Mañá’, the village in which they live is not an abstract idea, nor a series of small partial images; it begins to be understood as a much more complex and expansive environment, bringing us closer to the notion of habitat: the space that transcends its physical location in a territory where we fulfil our needs, establishing relationships with others and with the environment, both natural and built; involving processes in which it transforms, but in which we are also transformed.

Colour your village

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Tactical urbanism for traffic calming

Tactical urbanism for traffic calming

CURTIS

Transforming the Village Through Protagonist Participation

Tactical Urbanism for Traffic Calming

 

“streets   /   Girls and boys, in their mute solitudes   /   they cross the streets of bitter cities   /   Vertiginous rhythms modulate his walk   /   There are no rest stops, there is no time   /   There is no time to recover, and look and feel   /   to observe, to learn   /   to want Inhospitable urban spaces, of senseless wars   /   forgotten values and excessive ambitions   /   they mislead their people   /   And between broken memories, foul-smelling containers   /   traffic lights, cars, vomit and urine   /   children’s tears also wet the streets”

Adriana Bisquert

It is a simple and powerful formula of URBAN TRANSFORMATION, which is followed by TOWNS and CITIES worldwide and which allows spaces to be changed through actions with ephemeral and economic elements.

In this way, it is possible to TRANSFORM mere transit or parking SPACES into ZONES OF LIFE and social interaction, creating meeting places for the community and above all designed by and for girls, boys and teenagers, where they are the protagonists.

“Those who have designed, administered and governed them have done so without completing those other dimensions (making one-dimensional cities based on production) and that the definitions of the RAE ignore, and the principle of action has prevailed over their understanding of reality. These cities conceive public space as the space that allows us to get to work from home, without asking if for some the street is synonymous with relationship and encounter and for others it entails exposure and risk”

Izaskun Chinchilla

COLOUR YOUR VILLAGE

The village or city in which we are working, transformed into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

Working with the LINE

Working with the LINE

silleda

 changing the village through protagonist participation

WORKING WITH THE LINE

“To inhabit, for the individual or for the group, is to appropriate something. To appropriate is not to own, but to make it one’s own work, to mould it, to shape it, to put one’s own stamp on it. To inhabit is to appropriate a space […] By this term [appropriation] we do not mean ownership; instead, it is something entirely different; it is the process by which an individual or group appropriates, transforms into their property, something external.”
Henri Lefebvre

‘A Vila do Mañá’ emerges from the right to the city, as defended by Henri Lefebvre, so that the people who live in it have the right to enjoy it, to transform it and to reflect their way of understanding life in the community. From this point of view, how can we not include the right of children and adolescents to their city? For this reason, public space is considered a common space for learning and collective construction in which children and adolescents must also have a place.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where girls, boys and teenagers can act from a new point of view.

Working with THREE-DIMENSIONAL ELEMENTS

Working with THREE-DIMENSIONAL ELEMENTS

SILLEDA

changing the village through protagonist participation 

Working with three-dimensional elements

“The opportunity for the child to discover his or her own movement is part of the city itself; the city is also a play space. The child uses all the elements of the city, all the built objects, all the surfaces he or she can climb or climb on. Children know how to play with these things very well, even if they are not allowed to.”
Aldo van Eyck

 

‘A Vila do Maña’ works with three-dimensional elements, based on Froebel’s “third gift”.
In architecture we have Froebel as a reference, through Frank Lloyd Wrigth who was educated with this method. It is a system based on the creativity and intuition of the child through direct experience, play and nature. It creates a pedagogical resource based on ‘gifts’ and ‘occupations’. The ‘gifts’ are pedagogical materials that do not change, but are transformed; the ‘occupations’ are activities in which children play by transforming the objects they manipulate. The ‘gifts’ are precursors of today’s building blocks.

Colour your village

The village or city in which we are working has been turned into a game board, a laboratory of experimentation where children and teenagers can act from a new point of view.

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Proxecto financiado pola Deputación da Coruña

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